As high-profile launches from Xbox Game Studios continue this season, they are increasingly making their way onto systems beyond just Xbox and Windows hardware. A recent example is **Ninja Gaiden 4**, which was published by Xbox and launched simultaneously on **PS5, Xbox Series X/S, and PC** on day one.
This trend appears set to continue. According to Phil Spencer, PlayStation 5 and the upcoming Nintendo Switch 2 ecosystems remain an important part of Xbox Game Studios’ plans. Spencer shared these insights in a recent interview with *Famitsu*.
When asked specifically about the PS5 and Switch 2, Spencer pointed to very recent launches as examples of the team’s desire to push gaming forward across even competitor platforms. For instance, **Tony Hawk’s Pro Skater 3+4** was a standout on Switch 2 — delivering an experience just as enjoyable as on any other system, as noted by Editor-in-Chief Asif Khan and myself in our coverage.
Similarly, in our review of **Ninja Gaiden 4** on PlayStation 5, despite encountering some occasional visual glitches, the game proved to be an incredibly exciting action release from Xbox Game Studios and Team Ninja.
This approach signals a broader strategy by Xbox to embrace gaming platforms beyond their own hardware, ensuring their titles reach a wider audience and continue to thrive across the industry.
https://www.shacknews.com/article/146507/phil-spencer-xbox-studios-ps5-switch-2-releases