Rocket League developer has released a lengthy statement acknowledging an ongoing issue with server attacks within the game. In an attempt to combat them, the studio has deployed some key changes, but says that thwarting hackers is an ongoing battle. Psyonix posted a statement on X in article format to discuss the game’s ongoing server attack issue. In it, they discuss the two primary types of server attacks: DOS (Denial of Service) and DDoS (Distributed Denial of Service) attacks. Psyonix explained how and why hackers do this. To combat this issue, Psyonix says that it has optimized Rocket League’s server code and added a new DDoS detection that’ll prevent server hackers from receiving a win. According to the developer, these changes have already led to a decline in server attacks.
https://www.shacknews.com/article/146959/rocket-league-server-hacking-statement
Psyonix says it’s implemented changes to combat Rocket League server attacks